![]() ![]() ![]() ![]() But I agree Infinity is a good overall merc weapon (due to the -def from infinity that makes your merc hit ALOT better and the 40% cb is awesome), but insight lets you spam all you want without having to switch to redemption. Wrong, the crit strike in insight is a non-class passive skill (much like barb's mastery) that will benefit the merc. and you get a nice non-physical/non-magic attack. Combine this with conviction aura and that -light res mod. Infinity's Chain Light does 1-281 at lvl 20. Yes, not much of a difference (unless combined with Conc aura. On the other hand, Infinity has 40 cb.Ģ00-260 ed compared to 255-325? Let's imagine that we have two Threshers (one p ed insight and one p ed infinity). Level 12-17 Meditation Aura When Equipped (varies) Insight The Reaper's Toll Generally speaking, the choice for best weapon comes down to three choices: The Infinity, the Insight, and The Reaper's Toll. (45-55)% To Enemy Lightning Resistance (varies)Ġ.5-49.5 To Vitality (Based on Character Level) The cake was never a lie, it was just poisoned. If you are not a Lightning caster, Insight is usually your best bet. Insight itself is extremely useful for all casters. but insight has mana regen and +cric strikeĥ0% Chance To Cast Level 20 Chain Lightning When You Kill An Enemy Infinity only works on Fire/Ice/Lightning resistance so it is useless for either Poison or Magic damage. Ehh insight has same dmg maybe except for like 100dmg. ![]()
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